Vectober

Recently, I decided to participate in a 31-day vector art challenge with the We Can Fix It In UI community. I had several goals throughout this project:

- Output was to be entirely vector. I wanted to level up my ideation + vector illustration skills explicitly.
- There was, in this case, no pen & pencil ideation, despite that being a valid, respectable, and useful practice - I wanted to ideate within a purely digital realm, and work toward collapsing the creative distance needed to do so.

- Each entry was a project in miniature, in order to experiment and iterate with project scope and creative compromise.

Nate Davis

UX Designer,
UI Artist,
etc.